#undef UNICODE
#include <windows.h>
#include <stdio.h>

LRESULT CALLBACK mainProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam );
const char g_szClassName[] = "myWindowClass";

int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInst, LPSTR cmdLine, int nCmdShow )
{
	WNDCLASSEX wc;
	HWND hwnd;
	MSG Msg;

	wc.cbSize        = sizeof(WNDCLASSEX);
	wc.style         = 0;
	wc.lpfnWndProc   = mainProc;
	wc.cbClsExtra    = 0;
	wc.cbWndExtra    = 0;
	wc.hInstance     = hInstance;
	wc.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
	wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
	wc.lpszMenuName  = NULL;
	wc.lpszClassName = g_szClassName;
	wc.hIconSm       = LoadIcon(NULL, IDI_APPLICATION);

	if(!RegisterClassEx(&wc))
	{
		MessageBox(NULL, "Window Registration Failed!", "Error!",
			MB_ICONEXCLAMATION | MB_OK);
		return 0;
	}

	hwnd = CreateWindowEx(
		WS_EX_CLIENTEDGE,
		g_szClassName,
		"3D Editor v0.1",
		WS_OVERLAPPEDWINDOW,
		CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
		NULL, NULL, hInstance, NULL);

	if(hwnd == NULL)
	{
		MessageBox(NULL, "Window Creation Failed!", "Error!",
			MB_ICONEXCLAMATION | MB_OK);
		return 0;
	}

	ShowWindow(hwnd, nCmdShow);
	UpdateWindow(hwnd);

	while(GetMessage(&Msg, NULL, 0, 0) > 0)
	{
		TranslateMessage(&Msg);
		DispatchMessage(&Msg);
	}
	return Msg.wParam;
}

LRESULT CALLBACK mainProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
	switch(msg)
	{
	case WM_CLOSE:
		DestroyWindow(hwnd);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	default:
		return DefWindowProc(hwnd, msg, wParam, lParam);
	}
	return 0;
}